这里会显示出您选择的修订版和当前版本之间的差别。
两侧同时换到之前的修订记录前一修订版 | |||
scripting:client:player [2024/03/24 11:41] – bibiboxs | scripting:client:player [2024/04/28 21:53] (当前版本) – bibiboxs | ||
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行 14: | 行 14: | ||
> 当某个玩家**取消绑定**了一个实体对象(开始控制角色)时调用。 | > 当某个玩家**取消绑定**了一个实体对象(开始控制角色)时调用。 | ||
+ | |||
+ | |||
+ | ### OnPlayerVoiceStateChange( player, state ) | ||
+ | |||
+ | > 当玩家语音聊天状态发生改变时调用(正在语音聊天)。 | ||
+ | |||
+ | ```javascript | ||
+ | function OnPlayerVoiceStateChange( player: Player, state: bool ) | ||
+ | ``` | ||
行 59: | 行 68: | ||
player.IsLocal: | player.IsLocal: | ||
``` | ``` | ||
+ | |||
行 99: | 行 109: | ||
``` | ``` | ||
+ | |||
+ | |||
+ | ### player.VoiceState | ||
+ | |||
+ | > 获取玩家语音聊天状态(是否正在语音聊天)。 | ||
+ | > | ||
+ | |||
+ | ```javascript | ||
+ | player.VoiceState: | ||
+ | ``` | ||
行 159: | 行 179: | ||
function Player.Get( index: int ): Player | function Player.Get( index: int ): Player | ||
``` | ``` | ||
+ | |||